        ===============================================================
                              LITTLE GOLIATH 2000
        (WINBOARD ENGINE,MODIFIED FOR CHESSBASE'S WINBOARD ADAPTER TOO)

                                  VERSION 3.0
        ===============================================================

   New (since version 2.9a) :

     Nearly a complete new engine (compared with the 2.x series). 
     New positional knowledge, different tactical style. The engine
     seems stronger than the 2.x series at longer time controls, weaker
     at blitz levels (depends on the opponent). 
     Besides, the engine is nearly identical with the YoungTalents version
     (called Goliath Light 1.0), which is listed in the SSDF rating list.
     Only some options (tablebases, settings) are not available in 
     the Winboard version.

   New (since version 2.9) :

   - bugfix (a bug causes wrong pruning decisions)
   - "setboard" command not only as command line option available now

   New (since version 2.8) :

   - bugs (evaluation of pawn endgames) removed
   - engine resigns only in hopeless situations now (depends on evaluation
     AND number of pieces on board)
   - modified search algorithm (heavy pruning)

   New (since version 2.7) :

   - positional knowledge modified (especially endgame)
   - optimized hashtables (performance)
   - size of tt-tables is not longer fixed to 90 MB (all above 90 MB was
     used for score-/pawnhash-tables in older versions). If a size of >= 203 MB
     for hashtables is choosen now, the modification will take affect (not tested).
   - improved search algorithm (more selectivity in some special cases)

   New (since version 2.5, version 2.6 not released to the public) :

   - big bug in all LG 2000 versions: if the predicted move (during pondering) 
     is played by the opponent, LG moves always instantly. This often
     results in horrible moves, especially if the opponent is playing moves
     out of his book! This error doesn't appear when LG runs under the Fritz GUI.
   - general time management improvements
   - slightly improved search algorithm
   - bug (too much extensions in some cases) removed
   - modified endgame piece/square-tables 
    
   New (since version 2.0) :

   - modified search algo (uses internal iterative deepening now)
   - improved move ordering 
     (much better performance at greater searchdepths now!)
   - some minor evaluation changes
   - time handling code rewritten
   - additional "swindle" code which tries to save/draw a
     hopeless position 

   New (since version LG 2000a) :

   - modified search algo
   - redefined positional knowledge
   - new mode "COMBINATION" (see GOLIATH.INI file) which finds
     tactical solutions much faster. However, this mode should
     be used for problem solving only, not for playing games,
     where a performance drop could occur (not tested!).
   - positional knowledge can be switched off (see GOLIATH.INI)
   - better time handling in cases where few time is left 
     (important: when using LG under the Fritz GUI I recommend to 
     use a time level with increment, because LG has no information
     about the opponents clock which sometimes results in bad results 
     against the native engines at blitz levels. This problem 
     doesn't appear when running under Winboard 4.0.X).
   - "setboard" command (for use with EPD2DIAG) with a small
     modification
   - new Winboard commands "sd" (search depth), "st" (search time)
     and ICS "wild" (wild 7). See Winboard documentation for explanation.
   - more informations in Winboard's analyze-mode 
